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  Surname Name Title Thesis status   Supervisors Reviewers Type of thesis Date of def. Title
Student Type of thesis - - - - - - - - - -
Item shown in detail ROBEK Includes the selected person into the timetable overlap calculation. Petr iPhone game design iPhone game design Thesis finished and defended successfully (DUO).   Škarka Pavel Čapek Daniel Master's thesis 1243461600000 28.05.2009 iPhone game design Thesis finished and defended successfully (DUO).
Petr ROBEK Master's thesis 0XX 0XX 0XX 0XX 0XX 0XX 0XX 0XX 0XX 0XX

Thesis info Design hry pro iPhone

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Name ROBEK Petr Includes the selected person into the timetable overlap calculation.
Acad. Yr. 2008/2009
Assigning department KPD
Date of defence May 28, 2009
Type of thesis Master's thesis
Thesis status Thesis finished and defended successfully (DUO). Thesis finished and defended successfully (DUO).
Completeness of mandatory entries - The following mandatory fields are not filled in for this Thesis.: Title in English
Main topic Design hry pro iPhone
Main topic in English iPhone game design
Title according to student Design hry pro iPhone
English title as given by the student -
Parallel name -
Subtitle -
Thesis supervisor Škarka Pavel, prof. ak. soch.
External examiner Čapek Daniel, Ing.
Annotation Tato práce pojednává o tvorbě hry na mobilní telefon, o alternativním způsobu ovládání a přináší stručný chronologický přehled historie herního průmyslu a herních ovladačů.
Annotation in English Those thesis describe the making of mobile games, alternative game controls, and a brief timeline of electronics entertainment and game controller history.
Keywords Apple, Apple iPhone, historie her, herní ovladače, pohybový senzor
Keywords in English Apple, Apple iPhone, game history, game controllers, motion sensor
Length of the covering note 108 s
Language CZ
Annotation
Tato práce pojednává o tvorbě hry na mobilní telefon, o alternativním způsobu ovládání a přináší stručný chronologický přehled historie herního průmyslu a herních ovladačů.
Annotation in English
Those thesis describe the making of mobile games, alternative game controls, and a brief timeline of electronics entertainment and game controller history.
Keywords
Apple, Apple iPhone, historie her, herní ovladače, pohybový senzor
Keywords in English
Apple, Apple iPhone, game history, game controllers, motion sensor
Research Plan 1. Analýza produktů podobného zaměření
2. Historie her a jejich ovládacích mechanismů
3. Inovativní přístup ovládání her založených na iPhone technologiích
4. Grafické skici a návrhy herních lokací - game concept art
5. Grafické operace vázané na technologii výroby hry
6. Vypracování písemné doprovodné zprávy zahrnující všechny etapy návrhu
Research Plan
1. Analýza produktů podobného zaměření
2. Historie her a jejich ovládacích mechanismů
3. Inovativní přístup ovládání her založených na iPhone technologiích
4. Grafické skici a návrhy herních lokací - game concept art
5. Grafické operace vázané na technologii výroby hry
6. Vypracování písemné doprovodné zprávy zahrnující všechny etapy návrhu
Recommended resources RUBÍNOVÁ, Dana. Ergonomie. Brno. Akademické nakladatelství Cerm, s.r.o., 2006,
62s. ISBN 80-214-3313-2.
KELMAN, Nic. Video Game Art (Turtleback), Assouline (January 28, 2006), 319 s.,
ISBN-10: 2843237297, ISBN-13: 978-2843237294
SADUN, Erica. The iPhone Developer's Cookbook: Building Applications with
the iPhone SDK (Developer's Library) (Paperback). Addison-Wesley Professional;
1 edition (October 23, 2008), 384 s., ISBN-10: 0321555457,
ISBN-13: 978-0321555458
ZDZIARSKI, Jonathan. iPhone SDK Application Development: Building Applications
for the AppStore (Paperback), O'Reilly Media, Inc. (February 15, 2009), 325 s.,
ISBN-10: 0596154054, ISBN-13: 978-0596154059
HOEFELE, Claus, Mobile 3D Graphics: Learning 3D Graphics with the Java Micro
Edition (Paperback). Course Technology PTR; 1 edition (March 1, 2007), 464 s.,
ISBN-10: 1598632922, ISBN-13: 978-1598632927
KENT, Steven L., The Ultimate History of Video Games: From Pong
to Pokemon-The Story Behind the Craze That Touched Our Lives and Changed
the World (Paperback), Three Rivers Press; 1 edition (October 2, 2001), 624 s.,
ISBN-10: 0761536434, ISBN-13: 978-0761536437
Recommended resources
RUBÍNOVÁ, Dana. Ergonomie. Brno. Akademické nakladatelství Cerm, s.r.o., 2006,
62s. ISBN 80-214-3313-2.
KELMAN, Nic. Video Game Art (Turtleback), Assouline (January 28, 2006), 319 s.,
ISBN-10: 2843237297, ISBN-13: 978-2843237294
SADUN, Erica. The iPhone Developer's Cookbook: Building Applications with
the iPhone SDK (Developer's Library) (Paperback). Addison-Wesley Professional;
1 edition (October 23, 2008), 384 s., ISBN-10: 0321555457,
ISBN-13: 978-0321555458
ZDZIARSKI, Jonathan. iPhone SDK Application Development: Building Applications
for the AppStore (Paperback), O'Reilly Media, Inc. (February 15, 2009), 325 s.,
ISBN-10: 0596154054, ISBN-13: 978-0596154059
HOEFELE, Claus, Mobile 3D Graphics: Learning 3D Graphics with the Java Micro
Edition (Paperback). Course Technology PTR; 1 edition (March 1, 2007), 464 s.,
ISBN-10: 1598632922, ISBN-13: 978-1598632927
KENT, Steven L., The Ultimate History of Video Games: From Pong
to Pokemon-The Story Behind the Craze That Touched Our Lives and Changed
the World (Paperback), Three Rivers Press; 1 edition (October 2, 2001), 624 s.,
ISBN-10: 0761536434, ISBN-13: 978-0761536437
Týká se praxe No
Enclosed appendices CD
Appendices bound in thesis -
Taken from the library No
Full text of the thesis
Appendices
Reviewer's report
Supervisor's report
Defence procedure record file