Course: Computer Methods OD 2

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Course title Computer Methods OD 2
Course code KAOD/PMOD2
Organizational form of instruction Lesson + Seminary
Level of course Bachelor
Year of study not specified
Semester Winter
Number of ECTS credits 1
Language of instruction Czech
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Lecturer(s)
  • Petříčková Kristýna, doc. MgA. Ph.D.
Course content
Course content: 1. Trends, tendencies and the Metaverse 2. Digital platforms and their possibilities 3. Digital presentation options 4. Introduction to post-production in Clo3D 5. Tools for hyper-realism 6. Rendering 7. Simulation and animation 8. 3D presentation tools without avatar 9. Import and export - Clo3D compatibility with other software and subsequent options 10. Creating environments 11. Creating a digital show 12. Learning about commercial platforms and tools for creating 3D products 13. Advanced tools in Clo3D

Learning activities and teaching methods
  • Participation in classes - 26 hours per semester
prerequisite
Knowledge
Basic knowledge of garment design and pattern making.
Basic knowledge of garment design and pattern making.
Skills
The student can design a simple garment and prepare a pattern for it.
The student can design a simple garment and prepare a pattern for it.
learning outcomes
Knowledge
KAOD/PMOD2: Computational methods 2 Knowledges:
KAOD/PMOD2: Computational methods 2 Knowledges:
- define the basic concepts of the CLO3D working environment
- define the basic concepts of the CLO3D working environment
- describe the creation of a cut on a model created in a 2D and a 3D environment
- describe the creation of a cut on a model created in a 2D and a 3D environment
- define the issue of digitalisation of garment production
- define the issue of digitalisation of garment production
- to define the issue of post-production of digital garment production
- to define the issue of post-production of digital garment production
- define the design process and the process of manufacturing the model for its realization in the digital environment
- define the design process and the process of manufacturing the model for its realization in the digital environment
Skills
KAOD/PMOD2: Computational methods 2 Skills:
KAOD/PMOD2: Computational methods 2 Skills:
- realize a simple garment using computer technology
- realize a simple garment using computer technology
- implement the cut for the creation of a garment using computer technology
- implement the cut for the creation of a garment using computer technology
- apply the principles of garment design using 3D software
- apply the principles of garment design using 3D software
- apply the creation and editing of a cut using polygons
- apply the creation and editing of a cut using polygons
- applies advanced methods for working with materials
- applies advanced methods for working with materials
teaching methods
Knowledge
Activating (Simulation, games, dramatization)
Activating (Simulation, games, dramatization)
Exercises on PC
Exercises on PC
Individual work of students
Individual work of students
E-learning
E-learning
Skills
Activating (Simulation, games, dramatization)
Activating (Simulation, games, dramatization)
Exercises on PC
Exercises on PC
Individual work of students
Individual work of students
E-learning
E-learning
assessment methods
Knowledge
Systematic observation of the student
Systematic observation of the student
Recommended literature
  • Design: the definitive visual guide. London: DK, 2021. ISBN 978-0-2414-1295-4.
  • BALL, Matthew. The Metaverse: And How It Will Revolutionize Everything. Liveright Pub Corp, 2022. ISBN 9781324092032.
  • CUEVAS, D. Diego Garcia. Advanced 3D Printing with Grasshopper: Clay and FDM. Nezávisle vydáno, 2020. ISBN 979-8635379011.
  • HACKL, Cathy et al. Navigating the Metaverse: A Guide to Limitless Possibilities in a Web 3.0 World. Wiley John + Sons, 2022. ISBN 978-1-119-89899-3.
  • LOMBARD, Matt. SolidWorks surfacing and complex shape modeling bible. Indianapolis: Wiley Publishing, 2008. ISBN 9780470258231.
  • PAGÁČ, Marek. Učebnice SolidWorks. V Brně: Nová média, 2017. ISBN 9788027009183.
  • SACHIDANAND, Jha. Rhinoceros 3D Exercises: 200 3D Practice Exercises For RHINOCEROS 3D and Other Feature-Based 3D Modeling Software. Independently Published, 2019. ISBN 9781071167403.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester