Course: 3D Computer Methods 1

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Course title 3D Computer Methods 1
Course code KAOD/PM3D1
Organizational form of instruction Lesson
Level of course Master
Year of study not specified
Semester Winter
Number of ECTS credits 1
Language of instruction Czech
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Lecturer(s)
  • Petříčková Kristýna, doc. MgA. Ph.D.
  • Meissner Antonín, BcA.
Course content
Course content: 1. CLO3D environment 2. Working in 2D space - creating and editing a cut using polygons 3. Working in 3D space - placing clothing parts on the Avatar 4. Inverse pattern creation from a model created on the Avatar 5. Advanced methods for working with materials 6. Paspartization of 2D motifs for textile materials with repeating patterns 7. Avatar positioning using internal skeleton structure - symmetry of movement 8. Editing Avatar attachment points and packing volumes 9. Creating accessories - shoes, gloves, handbags 10. Importing accessories using standard file formats for data exchange 11. Editing Avatar with editing tools in CLO3D - resizing, changing surface bitmaps 12. Editing Avatar using external editors - DAZ3D, FBX file format 13. Editing Avatar using external editors - Autodesk Maya, Blender

Learning activities and teaching methods
  • Participation in classes - 26 hours per semester
prerequisite
Knowledge
Basic knowledge of garment design and pattern making.
Basic knowledge of garment design and pattern making.
Skills
The student can design a simple garment and prepare a pattern for it.
The student can design a simple garment and prepare a pattern for it.
learning outcomes
Knowledge
KAOD/PM3D1: Computational 3D methods 1 Knowledges:
KAOD/PM3D1: Computational 3D methods 1 Knowledges:
- define the basic concepts of the CLO3D working environment
- define the basic concepts of the CLO3D working environment
- describe the creation of a cut on a model created in a 3D environment
- describe the creation of a cut on a model created in a 3D environment
- define the issue of digitalisation of garment production
- define the issue of digitalisation of garment production
- to define the issue of post-production of digital garment production
- to define the issue of post-production of digital garment production
- define the design process and the process of manufacturing the model for its realization in the digital environment
- define the design process and the process of manufacturing the model for its realization in the digital environment
Skills
KAOD/PM3D1: Computational 3D methods 1 Skills:
KAOD/PM3D1: Computational 3D methods 1 Skills:
- realize a simple garment using computer technology
- realize a simple garment using computer technology
- implement the cut for the creation of a garment using computer technology
- implement the cut for the creation of a garment using computer technology
- apply the principles of garment design using 3D software
- apply the principles of garment design using 3D software
- apply the creation and editing of a cut using polygons
- apply the creation and editing of a cut using polygons
- applies advanced methods for working with materials
- applies advanced methods for working with materials
teaching methods
Knowledge
Activating (Simulation, games, dramatization)
Activating (Simulation, games, dramatization)
Exercises on PC
Exercises on PC
Individual work of students
Individual work of students
E-learning
E-learning
Skills
Activating (Simulation, games, dramatization)
Activating (Simulation, games, dramatization)
Exercises on PC
Exercises on PC
Individual work of students
Individual work of students
E-learning
E-learning
assessment methods
Knowledge
Systematic observation of the student
Systematic observation of the student
Recommended literature
  • Design: the definitive visual guide. London: DK, 2021. ISBN 978-0-2414-1295-4.
  • CUEVAS, D. Diego Garcia. Advanced 3D Printing with Grasshopper: Clay and FDM. Nezávisle vydáno, 2020. ISBN 979-8635379011.
  • LOMBARD, Matt. SolidWorks surfacing and complex shape modeling bible. Indianapolis: Wiley Publishing, 2008. ISBN 9780470258231.
  • PAGÁČ, Marek. Učebnice SolidWorks. V Brně: Nová média, 2017. ISBN 9788027009183.
  • SACHIDANAND, Jha. Rhinoceros 3D Exercises: 200 3D Practice Exercises For RHINOCEROS 3D and Other Feature-Based 3D Modeling Software. Independently Published, 2019. ISBN 9781071167403.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester