Lecturer(s)
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Petříčková Kristýna, doc. MgA. Ph.D.
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Meissner Antonín, BcA.
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Course content
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Course content: 1. CLO3D environment 2. Working in 2D space - creating and editing a cut using polygons 3. Working in 3D space - placing clothing parts on the Avatar 4. Inverse pattern creation from a model created on the Avatar 5. Advanced methods for working with materials 6. Paspartization of 2D motifs for textile materials with repeating patterns 7. Avatar positioning using internal skeleton structure - symmetry of movement 8. Editing Avatar attachment points and packing volumes 9. Creating accessories - shoes, gloves, handbags 10. Importing accessories using standard file formats for data exchange 11. Editing Avatar with editing tools in CLO3D - resizing, changing surface bitmaps 12. Editing Avatar using external editors - DAZ3D, FBX file format 13. Editing Avatar using external editors - Autodesk Maya, Blender
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Learning activities and teaching methods
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- Participation in classes
- 26 hours per semester
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prerequisite |
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Knowledge |
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Basic knowledge of garment design and pattern making. |
Basic knowledge of garment design and pattern making. |
Skills |
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The student can design a simple garment and prepare a pattern for it. |
The student can design a simple garment and prepare a pattern for it. |
learning outcomes |
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Knowledge |
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KAOD/PM3D1: Computational 3D methods 1 Knowledges: |
KAOD/PM3D1: Computational 3D methods 1 Knowledges: |
- define the basic concepts of the CLO3D working environment |
- define the basic concepts of the CLO3D working environment |
- describe the creation of a cut on a model created in a 3D environment |
- describe the creation of a cut on a model created in a 3D environment |
- define the issue of digitalisation of garment production |
- define the issue of digitalisation of garment production |
- to define the issue of post-production of digital garment production |
- to define the issue of post-production of digital garment production |
- define the design process and the process of manufacturing the model for its realization in the digital environment |
- define the design process and the process of manufacturing the model for its realization in the digital environment |
Skills |
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KAOD/PM3D1: Computational 3D methods 1 Skills: |
KAOD/PM3D1: Computational 3D methods 1 Skills: |
- realize a simple garment using computer technology |
- realize a simple garment using computer technology |
- implement the cut for the creation of a garment using computer technology |
- implement the cut for the creation of a garment using computer technology |
- apply the principles of garment design using 3D software |
- apply the principles of garment design using 3D software |
- apply the creation and editing of a cut using polygons |
- apply the creation and editing of a cut using polygons |
- applies advanced methods for working with materials |
- applies advanced methods for working with materials |
teaching methods |
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Knowledge |
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Activating (Simulation, games, dramatization) |
Activating (Simulation, games, dramatization) |
Exercises on PC |
Exercises on PC |
Individual work of students |
Individual work of students |
E-learning |
E-learning |
Skills |
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Activating (Simulation, games, dramatization) |
Activating (Simulation, games, dramatization) |
Exercises on PC |
Exercises on PC |
Individual work of students |
Individual work of students |
E-learning |
E-learning |
assessment methods |
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Knowledge |
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Systematic observation of the student |
Systematic observation of the student |
Recommended literature
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Design: the definitive visual guide. London: DK, 2021. ISBN 978-0-2414-1295-4.
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CUEVAS, D. Diego Garcia. Advanced 3D Printing with Grasshopper: Clay and FDM. Nezávisle vydáno, 2020. ISBN 979-8635379011.
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LOMBARD, Matt. SolidWorks surfacing and complex shape modeling bible. Indianapolis: Wiley Publishing, 2008. ISBN 9780470258231.
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PAGÁČ, Marek. Učebnice SolidWorks. V Brně: Nová média, 2017. ISBN 9788027009183.
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SACHIDANAND, Jha. Rhinoceros 3D Exercises: 200 3D Practice Exercises For RHINOCEROS 3D and Other Feature-Based 3D Modeling Software. Independently Published, 2019. ISBN 9781071167403.
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