Lecturer(s)
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Petříčková Kristýna, doc. MgA. Ph.D.
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Course content
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Course content: 1. Research methodology 'research by design' 2. Advanced parametric design options 3. Advanced digital simulation and analysis capabilities 4. Simulation of 4D material prototypes 5. Fabrication of 4D material prototypes 6. Physical testing of 4D material prototype properties 7. Documentation
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Learning activities and teaching methods
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- Participation in classes
- 26 hours per semester
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prerequisite |
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Knowledge |
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Prerequisities are not set. |
Prerequisities are not set. |
Skills |
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Prerequisities are not set. |
Prerequisities are not set. |
learning outcomes |
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Knowledge |
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KAOD/DCRA2: Digital Craftmanship 2 Knowledges: |
KAOD/DCRA2: Digital Craftmanship 2 Knowledges: |
- describe the research methodology 'research by design' |
- describe the research methodology 'research by design' |
- define digital simulation and analysis capabilities |
- define digital simulation and analysis capabilities |
- describe the simulation of 4D material prototypes |
- describe the simulation of 4D material prototypes |
- describe the fabrication of 4D material prototypes |
- describe the fabrication of 4D material prototypes |
- define parametric design options |
- define parametric design options |
Skills |
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KAOD/DCRA2: Digital Craftmanship 2 Skills: |
KAOD/DCRA2: Digital Craftmanship 2 Skills: |
- implement the documentation |
- implement the documentation |
- physical testing of 4D material prototypes |
- physical testing of 4D material prototypes |
- apply knowledge to critically reflect on the current state of knowledge in the field of digital fabrication |
- apply knowledge to critically reflect on the current state of knowledge in the field of digital fabrication |
- apply knowledge of the development of digital craft |
- apply knowledge of the development of digital craft |
- implement parametric applications for the creation of 4D materials under expert guidance |
- implement parametric applications for the creation of 4D materials under expert guidance |
- realize 4D material prototypes based on parametric application and perform quantitative and qualitative analysis of experiments |
- realize 4D material prototypes based on parametric application and perform quantitative and qualitative analysis of experiments |
teaching methods |
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Knowledge |
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Activating (Simulation, games, dramatization) |
Activating (Simulation, games, dramatization) |
Demonstration |
Demonstration |
E-learning |
E-learning |
Skills |
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Activating (Simulation, games, dramatization) |
Activating (Simulation, games, dramatization) |
Demonstration |
Demonstration |
E-learning |
E-learning |
assessment methods |
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Knowledge |
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Analysis of a presentation given by the student |
Analysis of a presentation given by the student |
Analysis of creative works (Music, visual arts, literature) |
Analysis of creative works (Music, visual arts, literature) |
Recommended literature
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BOUCHER, Marie-Pier et al. Being Material. Cambridge, MA: The MIT Press, 2019. ISBN 9780262043281.
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CARPO, Mario. The Second Digital Turn: Design Beyond Intelligence. Cambridge, MA: The MIT Press, 2017. ISBN 9780262534024.
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CUEVAS, D. Diego Garcia. Advanced 3D Printing with Grasshopper: Clay and FDM. Nezávisle vydáno, 2020. ISBN 979-8635379011.
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SENNET, Richard. The Craftsman. New Haven: Yale University Press, 2009. ISBN 978-0300151190.
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TEDESCHI, Arturo. Algorithms Aided Design. Neapol: Le Penseur, 2014. ISBN 978-8895315300.
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TIBBITS, Skylar. Active Matter. Cambridge, MA: The MIT Press, 2017. ISBN 978-0262036801.
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