Lecturer(s)
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Course content
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1. - 2. Colour, properties, gamut, colour modes, ICC profiles 3. Classical graphic techniques 4. Current printing technologies 5. - 6. Description and analysis of the most commonly used printing technologies 7. Paper, origin and properties 8. Types and formats of paper and its uses 9. - 10. Materials used for printing and their properties 11. - 12. Differences in the preparation of substrates for printed material 13. Graphic software used in GD
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Learning activities and teaching methods
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- Preparation for course credit
- 24 hours per semester
- Participation in classes
- 26 hours per semester
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prerequisite |
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Knowledge |
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critical thinking use available technologies seeking independent expression define process in graphic design conceptually process the given topic |
critical thinking use available technologies seeking independent expression define process in graphic design conceptually process the given topic |
Skills |
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to identify the problem o analyse the current state of the problem to evaluate the proposed options select the optimal solution |
to identify the problem o analyse the current state of the problem to evaluate the proposed options select the optimal solution |
learning outcomes |
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Knowledge |
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the ability to use available technologies ability to organize cooperation the student is able to implement and defend his idea get to know the wider context of creation in design and liberal arts prepare a presentation of your achieved results |
the ability to use available technologies ability to organize cooperation the student is able to implement and defend his idea get to know the wider context of creation in design and liberal arts prepare a presentation of your achieved results |
Skills |
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justify the choice of technologies and materials used for processing the task describe the methods used in the processing of the task justify the choice of visualization method list the ethical issues associated with the solution prepare a presentation of your achieved results |
justify the choice of technologies and materials used for processing the task describe the methods used in the processing of the task justify the choice of visualization method list the ethical issues associated with the solution prepare a presentation of your achieved results |
teaching methods |
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Knowledge |
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Analysis of a work of art |
Analysis of a work of art |
Lecturing |
Lecturing |
Educational trip |
Educational trip |
Activities related to graphics and visual arts |
Activities related to graphics and visual arts |
Skills |
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Analysis of a work of art |
Analysis of a work of art |
Individual work of students |
Individual work of students |
Practice exercises |
Practice exercises |
Activities related to graphics and visual arts |
Activities related to graphics and visual arts |
assessment methods |
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Knowledge |
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Analysis of a presentation given by the student |
Analysis of a presentation given by the student |
Background research |
Background research |
Preparation of a presentation |
Preparation of a presentation |
Recommended literature
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AMBROSE, Gavin a Paul HARRIS. Grafický design: designové myšlení. Brno : Computer Press, 2011. ISBN 9788025132456.
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AMBROSE, Gavin a Paul HARRIS. Grafický design: formát. Brno : Computer Press, 2011. ISBN 9788025129661.
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AMBROSE, Gavin a Paul HARRIS. Grafický design: tisk a dokončovací práce. Brno : Computer Press, 2011. ISBN 9788025129685.
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AMBROSE, Gavin a Paul HARRIS. Grafický design: typografie. Brno : Computer Press, 2010. ISBN 9788025129678.
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AMBROSE, Gavin a Paul HARRIS. Layout: velký průvodce grafickou úpravou. Brno : Computer Press, 2009. ISBN 9788025121658.
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BANN, David. Polygrafická příručka. Praha, Nakladatelství Slovart s.r.o., 2008. ISBN 9788073910297.
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BERAN, Vladimír a kolektiv. Typografický manuál. Praha: Kafka design, 2012.
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BHASKARAN, Lakshmi. Design publikací: vizuální komunikace tištěných médií. Praha, Nakladatelství Slovart s.r.o., 2007. ISBN 9788072099931.
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BLAŽEK, Filip. TYPO-KNIHA. Praha: UMPRUM, 2022. ISBN 978-80-88308-70-6.
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CAPLIN, Steve. 100 % Photoshop. Brno : Computer Press, 2012. ISBN 9788025137086.
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HASHIMOTO, Alan. Velká kniha digitální grafiky a designu. Brno : Computer Press, 2008. ISBN 9788025121665.
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KELBY, Scott. Digitální fotografie ve Photoshopu CS6. Brno : Computer Press, 2013. ISBN 9788025137932.
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KOČIČKA, Pavel a Filip BLAŽEK. Praktická typografie. Computer Press, 2004. ISBN 8025102327.
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LEA, Derek. Kreativní grafika: ilustrace, umělecké techniky a 3D kresby kombinující Photoshop s aplikacemi Illustrator, Poser, Painter, Cinema 4D a ZBrush. Brno : Computer Press, 2011. ISBN 978802513469.
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Timothy Samara. GRAFICKÝ DESIGN Základní pravidla a způsoby jejich porušování. Slovart, s. r. o. , Praha 2008, 2007. ISBN 978-80-7391-030-3.
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WIEDEMANN, Julius. The History of Graphic Design. Vol. 1, 1890?1959. Cologne, 2017.
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WIEDEMANN, Julius. The History of Graphic Design. Vol. 2, 1960-today. Cologne, 2018.
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