Course: Computer Lab - Graphic Fashion Design 1

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Course title Computer Lab - Graphic Fashion Design 1
Course code KAGD/MD82D
Organizational form of instruction Seminary
Level of course Master
Year of study not specified
Semester Summer
Number of ECTS credits 1
Language of instruction Czech
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Lecturer(s)
Course content
- Subject introduces in detail to Adobe Illustrator and InDesign - Image placement and conversions from AP to AI - Work with specific tools in AI - Work with fonts, layers, blending, creating samples in AI - Saving for other programs - The course focuses on clothing and shoes

Learning activities and teaching methods
Activities related to graphics and visual arts, Exercises on PC, Practice exercises, Educational trip
  • Participation in classes - 28 hours per semester
prerequisite
Knowledge
Basic computer skills, knowledge of Adobe Photoshop.
Basic computer skills, knowledge of Adobe Photoshop.
learning outcomes
define the key concepts forming the theoretical basis for the development of the task describe the methods used in the development of the assignment set the objectives of the project know the principles of digital media/programmes implement the project
define the key concepts forming the theoretical basis for the development of the task describe the methods used in the development of the assignment set the objectives of the project know the principles of digital media/programmes implement the project
Skills
evaluate the proposed options - select the optimal solution implement the design/model present the project explain important concepts and principles in the given problem present the final design describe the methods used in the task
evaluate the proposed options - select the optimal solution implement the design/model present the project explain important concepts and principles in the given problem present the final design describe the methods used in the task
teaching methods
Knowledge
Activities related to graphics and visual arts
Practice exercises
Practice exercises
Exercises on PC
Educational trip
Educational trip
Exercises on PC
Activities related to graphics and visual arts
assessment methods
Grade (Using a grade system)
Analysis of the student's performance
Grade (Using a grade system)
Analysis of the student's performance
Recommended literature
  • Ambrose, Gavin. Layout : velký průvodce grafickou úpravou. Vyd. 1. Brno : Computer Press, 2009. ISBN 978-80-251-2165-8.
  • Gavin Ambrose/Paul Harris. DESIGNOVÉ MYŠLENÍ. Computer Press, 2011. ISBN 978-80-251-3245-6.
  • Gavin Ambrose/Paul Harris. LAYOUT, VELKÝ PRŮVODCE GRAFICKOU ÚPRAVOU. Computer Press, 2011. ISBN 978-80-251-2165-8.
  • Michálek, Ondřej. Magie otisku. Vutium, 2016. ISBN 978-80-7391-.
  • Pavel Kočička. Praktická typografie. ISBN 80-7226-385-4.
  • PostScript . Pravidla tvorby a předávání PDF.
  • Starmer, Anna. Barevná Harmonie. Slovart, 2007. ISBN 978-80-7485-.
  • Steuer, Sharon. Mistrovství v Adobe Illustrator : tipy, efekty, kouzla. Vyd. 1. Brno : Computer Press, 2007. ISBN 978-80-251-1778-1.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester