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Course title -
Course code KAGD/AT9
Organizational form of instruction Practical studio classes
Level of course Master
Year of study not specified
Semester Winter
Number of ECTS credits 4
Language of instruction Czech
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Lecturer(s)
  • Noga Pavel, prof. Mgr. A. ArtD.
Course content
- Own portfolio - Selection of a supervisor and preparation of the Master's thesis assignment - Continuously work on their original projects and special assignments that stimulate creative thinking

Learning activities and teaching methods
  • Participation in classes - 48 hours per semester
  • Home preparation for classes - 48 hours per semester
prerequisite
Knowledge
Ability to develop and deepen knowledge of the field, to fulfill the process of individual, creative approach to the topic through graphic realizations. Demonstrate professional competence in the way of thinking, in perceiving the field through.
Ability to develop and deepen knowledge of the field, to fulfill the process of individual, creative approach to the topic through graphic realizations. Demonstrate professional competence in the way of thinking, in perceiving the field through.
Skills
Professional knowledge of graphic programs. Ability to creatively apply GD principles in solving tasks. Knowledge of post-production of shadow media. Ability to communicate in team execution of assignments.
Professional knowledge of graphic programs. Ability to creatively apply GD principles in solving tasks. Knowledge of post-production of shadow media. Ability to communicate in team execution of assignments.
learning outcomes
Knowledge
- can think in interdisciplinary contexts - can defend their own creative solutions - can select and describe a technological process suitable for the realisation of a design project - can draw up a budget for a project, including its implementation phase - can explain to a technologist in a print shop or, for example, a digital media programmer, what and how to redesign
- can think in interdisciplinary contexts - can defend their own creative solutions - can select and describe a technological process suitable for the realisation of a design project - can draw up a budget for a project, including its implementation phase - can explain to a technologist in a print shop or, for example, a digital media programmer, what and how to redesign
Skills
independently proposes a complex creative solution to a design commission design a complex creative solution for a design commission in collaboration in a creative team is proficient in the software necessary for design activities in the field of graphic design applies interdisciplinary knowledge in the implementation of design commissions master the art of presenting own design solutions
independently proposes a complex creative solution to a design commission design a complex creative solution for a design commission in collaboration in a creative team is proficient in the software necessary for design activities in the field of graphic design applies interdisciplinary knowledge in the implementation of design commissions master the art of presenting own design solutions
teaching methods
Knowledge
Educational trip
Educational trip
Experience (self-experience)
Experience (self-experience)
Text analysis
Text analysis
Monologic (Exposition, lecture, briefing)
Monologic (Exposition, lecture, briefing)
Analysis of a presentation
Analysis of a presentation
Skills
Analysis of a presentation
Analysis of a presentation
Activities related to graphics and visual arts
Activities related to graphics and visual arts
Individual work of students
Individual work of students
Practice exercises
Practice exercises
Experience (self-experience)
Experience (self-experience)
assessment methods
Knowledge
Analysis of the student's performance
Analysis of the student's performance
Grade (Using a grade system)
Grade (Using a grade system)
Recommended literature
  • designum. Bratislava. ISSN 1335-034x.
  • Font. Praha. ISSN 1211-4049.
  • Slanted. Karlsruhe. ISSN 1867-6510.
  • Bosák Petr, Jansa Robert a kolektiv. Proto. Grafický design a současné umění.. Praha, 2013. ISBN 978-80-87259-22-1.
  • Davis Meredith. Graphic Design Theory. Londýn: Thames & Hudson, 2012. ISBN 978-0-500-29049-1.
  • Müller Jens, Wiedemann Julius. Graphic design. Vol. 2 1960-today. Köln: Taschen, 2018. ISBN 978-3-8365-7037-4.
  • Noga Pavel. Od designu k designu. Brno: Masarykova univerzita, 2019. ISBN 978-80-210-9273-0.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester