Lecturer(s)
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Course content
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1. Introduction to 3D environment in AE 2. 3D layers 3. 3D camera and techniques 4. Light 5. Fake 3d 6. Spectral analysis 7. Expressions part 1 8. Expressions part 2 9. Expressions part 3 10. Tracking Camera 11. Animation Principles 12. Workflow optimization 13. Presentation of subtasks, render and export
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Learning activities and teaching methods
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Monologic (Exposition, lecture, briefing), Dialogic (Discussion, conversation, brainstorming), Demonstration, Projection (static, dynamic), Exercises on PC, Practice exercises, E-learning
- Participation in classes
- 39 hours per semester
- Home preparation for classes
- 11 hours per semester
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prerequisite |
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Knowledge |
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Knowledge of Adobe Photoshop and Illustrator |
Knowledge of Adobe Photoshop and Illustrator |
learning outcomes |
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It is able to produce subtitles - low third using kinetic typography and animated vector and bitmap files, creating custom presets. |
It is able to produce subtitles - low third using kinetic typography and animated vector and bitmap files, creating custom presets. |
Define the key concepts forming the theoretical basis for the development of the assignment. |
Define the key concepts forming the theoretical basis for the development of the assignment. |
Justify the choice of technologies and materials used for processing of the assignment |
Justify the choice of technologies and materials used for processing of the assignment |
Describe the methods used in the development of the assignment |
Describe the methods used in the development of the assignment |
Justify the choice of visualisation method |
Justify the choice of visualisation method |
List the ethical issues involved in the solution |
List the ethical issues involved in the solution |
Skills |
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Identify the problem |
Identify the problem |
Analyse the current state of the problem. |
Analyse the current state of the problem. |
Propose alternatives/solution options. |
Propose alternatives/solution options. |
Evaluate the proposed options - select the optimal solution. |
Evaluate the proposed options - select the optimal solution. |
Implement the design/model/prototype and present the project |
Implement the design/model/prototype and present the project |
teaching methods |
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Knowledge |
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Monologic (Exposition, lecture, briefing) |
Monologic (Exposition, lecture, briefing) |
E-learning |
Demonstration |
Exercises on PC |
Exercises on PC |
Practice exercises |
Practice exercises |
Projection (static, dynamic) |
Projection (static, dynamic) |
Demonstration |
Dialogic (Discussion, conversation, brainstorming) |
Dialogic (Discussion, conversation, brainstorming) |
E-learning |
assessment methods |
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Preparation of a presentation |
Preparation of a presentation |
Recommended literature
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Buzan Tony, Buzan Barry. Myšlenkové mapy: probuďte svou kreativitu, zlepšete svou paměť, změňte svůj život. Brno, 2012. ISBN 9788026500308.
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Crook Ian, Beare Peter. Motion graphics: principles and practices from the ground up. New York, 2016. ISBN 9781472569004.
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GYNCILD, Brie a Lisa FRIDSMA. Adobe After Effects CC: 2018 release. San Jose, 2018. ISBN 978-01348532.
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Harauz Nick. Apple Motion 5 Cookbook. ISBN 9781849693806.
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Shaw Austin. Design for motion: motion design techniques & fundamentals. Burlington, 2015. ISBN 9781138812093.
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