Lecturer(s)
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Slivka Ondrej, prof. ak. mal. ArtD.
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Course content
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Topics for beginners are: Metamorphosis Pixilation Bouncing ball Walking, running, sprinting Walking into the perspective of the space The journey to the set goal Animal animation Advanced animators work on short stories inspired by the realities and history of Moravia and Bohemia. In them, they combine facts with mystification, which results in an unexpected funny point. Students are encouraged to get to know our country, fairy tales, and rumours in person as much as possible. Sketches and photos from these sightseeing trips serve as inspiration for their fantasy animated creations. The teaching also includes joint workshops with Czech students led by experts from outside the school. At the school, we deal with all animation techniques, starting with classic cartoon animation, cut-out animation, puppet animation, and ending with computer animation. Specialization in technology is at the student's choice. Theoretical lectures are on the following topics: Attractive places and history of the Czech and Slovak Republics Creativity Art and kitsch Non-verbal communication - body language Genres in animated film
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Learning activities and teaching methods
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unspecified
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prerequisite |
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Knowledge |
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- know what tempo and rhythm are - to be interested in cinematography and especially in animated films - know what a motion trajectory is - learn computer programs - be interested in non-verbal communication |
- know what tempo and rhythm are - to be interested in cinematography and especially in animated films - know what a motion trajectory is - learn computer programs - be interested in non-verbal communication |
Be interested in visual arts. |
Be interested in visual arts. |
Skills |
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- have a sense of the passage of time - have a sence of humor - it is not necessary for the student to know how to animate, he can also be a beginner - to be able to draw or express oneself with another art technique - to be a good storyteller |
- have a sense of the passage of time - have a sence of humor - it is not necessary for the student to know how to animate, he can also be a beginner - to be able to draw or express oneself with another art technique - to be a good storyteller |
learning outcomes |
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Knowledge |
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the student will be able to characterize the principles of creation in various technologies 2D, 3D, stop motion |
the student will be able to characterize the principles of creation in various technologies 2D, 3D, stop motion |
the student can explain the concept of character design |
the student can explain the concept of character design |
define the concept of character animation - character acting |
define the concept of character animation - character acting |
define the concept of tempo-rhythm in animation |
define the concept of tempo-rhythm in animation |
be able to describe what is essential for the viewer to correctly read the action of a character |
be able to describe what is essential for the viewer to correctly read the action of a character |
Skills |
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uses 2D, 3D and stop-motion animation in his work |
uses 2D, 3D and stop-motion animation in his work |
can create character design |
can create character design |
realize character animation |
realize character animation |
use tempo-rhythm in his animation work |
use tempo-rhythm in his animation work |
applies his knowledge of human perception, works with the viewer's attention in designing the composition of the scene, blocking the characters and in the acting itself - animating the scene |
applies his knowledge of human perception, works with the viewer's attention in designing the composition of the scene, blocking the characters and in the acting itself - animating the scene |
Recommended literature
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