Lecturer(s)
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Course content
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1. approaches to creation 2. animated film as an adaptation of a literary work 3. space in animated film 4. the body and corporeality as a motif in art, literature, fiction and animation 5. hair, coat as a motif in art, literature, fiction and animation 6. reflection/mirror (gaze) as a motif in art, literature, fiction and animation 7. shadow as a motif in art, literature, fiction and animation 8. food as a motif in art, literature, fiction and animation 9. thing/object as a motif in art, literature, fiction and animation 10. elements as a motif in art, literature, fiction and animation
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Learning activities and teaching methods
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Activities related to graphics and visual arts, Exercises on PC, Practice exercises
- Participation in classes
- 117 hours per semester
- Home preparation for classes
- 78 hours per semester
- Preparation for examination
- 80 hours per semester
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prerequisite |
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Knowledge |
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Prerequisities are not set |
Prerequisities are not set |
Skills |
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Advanced drawing skills, artistic opinion, orientation in technologies of animation. |
Advanced drawing skills, artistic opinion, orientation in technologies of animation. |
learning outcomes |
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Knowledge |
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know how to choose the appropriate animation technique to enhance the desired message |
know how to choose the appropriate animation technique to enhance the desired message |
knows how to create study materials and materials so that they result in a quality animation |
knows how to create study materials and materials so that they result in a quality animation |
can give various examples of remarkable animation and artistic solutions to a given topic |
can give various examples of remarkable animation and artistic solutions to a given topic |
can indicate the specifics of animation production |
can indicate the specifics of animation production |
can analyse text for the purpose of animation |
can analyse text for the purpose of animation |
Skills |
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works with different techniques in his work to reinforce the meaning of animated narration |
works with different techniques in his work to reinforce the meaning of animated narration |
realise animation that encourages thinking and feeling |
realise animation that encourages thinking and feeling |
make animation that thematises time |
make animation that thematises time |
apply their knowledge of human perception, working with the viewer's attention |
apply their knowledge of human perception, working with the viewer's attention |
apply their knowledge of human perception, working with the viewer's attention |
apply their knowledge of human perception, working with the viewer's attention |
teaching methods |
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Knowledge |
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Practice exercises |
Exercises on PC |
Activities related to graphics and visual arts |
Exercises on PC |
Practice exercises |
Activities related to graphics and visual arts |
assessment methods |
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Analysis of the student's performance |
Analysis of the student's performance |
Analysis of creative works (Music, visual arts, literature) |
Grade (Using a grade system) |
Grade (Using a grade system) |
Analysis of creative works (Music, visual arts, literature) |
Recommended literature
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BACHELARD, Gaston. Poetika prostoru. Malvern Praha, 2009. ISBN 9788086702612.
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Barthes, R. Mytologie. Praha: Dokořán, 2004.
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Barthes, Roland. Světlá komora : poznámka k fotografii. Vyd. 2., upr., (Ve Fra 1.). Praha : Fra, 2005. ISBN 80-86603-28-8.
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BEAUMONT, L. Writing for animation. Bloomsbury Publishing Plc. 2021.
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BERGER, John. Způsoby vidění. Praha: Labyrint, 2016. ISBN 978-80-87260-78-4.
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Činátlová, Blanka. Příběh těla. 1. vyd. Příbram : Pistorius & Olšanská, 2009. ISBN 978-80-87053-36-2.
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Hodrová, Daniela. Chvála schoulení. Malvern Praha, 2011. ISBN 9788086702919.
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KUNDERA, Milan. Zahradou těch, které mám rád. Brno: Atlantis, 2014. ISBN 978-80-7108-346-7.
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Manguel, Alberto. Čtení obrazů : o čem přemýšlíme, když se díváme na umění?. 1. vyd. Brno : Host, 2008. ISBN 978-80-7294-274-9.
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McCULLEN, Sam. Picturebook Makers. PICTUS. 2022.
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