|
Lecturer(s)
|
|
|
|
Course content
|
1. Virtual reality 2. Virtual reality II 3. Augmented reality 4. Mixed reality 5. Artificial intelligence 6. Generative tools 7. Theoretical basis of creating computer-generated views based on 2D image recording. 8. Preparation of graphic data for virtual interactive presentation. 9. Creating graphic outputs from a 3D modeling program 10. Animation of a simple movement on a web page 11. Interactive presentation of the object on the website 12. Interactive cylindrical and spherical panorama, embedding in a web page 13. Location of the presentation on a publicly accessible web server
|
|
Learning activities and teaching methods
|
- Participation in classes
- 26 hours per semester
- Home preparation for classes
- 24 hours per semester
- Preparation for course credit
- 25 hours per semester
|
| prerequisite |
|---|
| Knowledge |
|---|
| The prerequisite is the fulfillment of the subject Progressive technology in PD 1. |
| The prerequisite is the fulfillment of the subject Progressive technology in PD 1. |
| Prerequisite is knowledge of the English language. |
| Prerequisite is knowledge of the English language. |
| Skills |
|---|
| Prerequisities are not set. |
| Prerequisities are not set. |
| learning outcomes |
|---|
| Knowledge |
|---|
| define advanced 3D imaging technologies |
| define advanced 3D imaging technologies |
| explain the advanced principles of virtual reality and augmented reality |
| explain the advanced principles of virtual reality and augmented reality |
| define advanced processes of creating 3D models in a virtual reality environment |
| define advanced processes of creating 3D models in a virtual reality environment |
| explain advanced methods of photogrammetry and 3D scanning |
| explain advanced methods of photogrammetry and 3D scanning |
| Explain the possibilities of using generative tools |
| Explain the possibilities of using generative tools |
| Skills |
|---|
| analyze advanced development processes and tools |
| analyze advanced development processes and tools |
| realize an advanced 3D model for VR |
| realize an advanced 3D model for VR |
| realize an advanced 3D model for VR in a web browser |
| realize an advanced 3D model for VR in a web browser |
| realize an advanced 3D model using photogrammetry and 3D scanning |
| realize an advanced 3D model using photogrammetry and 3D scanning |
| implement a design / prototype of an advanced VR presentation of a designer solution |
| implement a design / prototype of an advanced VR presentation of a designer solution |
| teaching methods |
|---|
| Knowledge |
|---|
| Analysis of a work of art |
| Analysis of a work of art |
| Demonstration |
| Demonstration |
| Activities related to graphics and visual arts |
| Activities related to graphics and visual arts |
| Monologic (Exposition, lecture, briefing) |
| Monologic (Exposition, lecture, briefing) |
| Practice exercises |
| Practice exercises |
| Teamwork |
| Teamwork |
| Skills |
|---|
| Lecturing |
| Lecturing |
| Demonstration |
| Demonstration |
| Analysis of a work of art |
| Analysis of a work of art |
| Individual work of students |
| Individual work of students |
| Activities related to graphics and visual arts |
| Activities related to graphics and visual arts |
| Practice exercises |
| Practice exercises |
| assessment methods |
|---|
| Knowledge |
|---|
| Analysis of a presentation given by the student |
| Analysis of a presentation given by the student |
| Analysis of creative works (Music, visual arts, literature) |
| Analysis of creative works (Music, visual arts, literature) |
| Analysis of the student's portfolio |
| Analysis of the student's portfolio |
| Preparation of a presentation |
| Preparation of a presentation |
|
Recommended literature
|
-
Design: the definitive visual guide. London: DK, 2021. ISBN 978-0-2414-1295-4.
-
Getting Started: Volume I - WireFusion 5. .
-
Starting with VRML (D.K.S.). .
-
WireFusion Free Edition. .
-
CUEVAS, D. Diego Garcia. Advanced 3D Printing with Grasshopper: Clay and FDM. Nezávisle vydáno, 2020. ISBN 979-8635379011.
-
SACHIDANAND, Jha. Rhinoceros 3D Exercises: 200 3D Practice Exercises For RHINOCEROS 3D and Other Feature-Based 3D Modeling Software. Independently Published, 2019. ISBN 9781071167403.
|