Lecturer(s)
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Course content
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Virtual reality I Virtual reality II Augmented reality Mixed reality Artificial Intelligence Generative tools Theoretical basis of creating computer generated views based on 2D image recording. Preparation of graphic data for a virtual interactive presentation. Creating graphic outputs from a 3D modeling program Animation of a simple movement on a web page Interactive presentation of the object on the website Interactive cylindrical and spherical panorama, embedding in a web page Placing the presentation on a publicly accessible web server
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Learning activities and teaching methods
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- Participation in classes
- 26 hours per semester
- Home preparation for classes
- 10 hours per semester
- Preparation for course credit
- 5 hours per semester
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prerequisite |
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Knowledge |
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Work with a computer and have basic knowledge of working with the operating system |
Work with a computer and have basic knowledge of working with the operating system |
Skills |
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Master the basic principles of working with graphics software, such as Adobe Photoshop or similar image editing programs |
Master the basic principles of working with graphics software, such as Adobe Photoshop or similar image editing programs |
Create 3D models of objects and spaces using CAD software such as Rhinoceros, AutoCAD or SolidWorks, etc. |
Create 3D models of objects and spaces using CAD software such as Rhinoceros, AutoCAD or SolidWorks, etc. |
learning outcomes |
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Knowledge |
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define 3D imaging technologies |
define 3D imaging technologies |
explain the principles of virtual reality |
explain the principles of virtual reality |
define the process of creating 3d models in a virtual reality environment |
define the process of creating 3d models in a virtual reality environment |
explain methods of photogrammetry and 3d scanning |
explain methods of photogrammetry and 3d scanning |
explain ways to interact in virtual reality |
explain ways to interact in virtual reality |
Skills |
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analyze the development processes and tools used in the creation of virtual reality |
analyze the development processes and tools used in the creation of virtual reality |
realize a 3d model for VR |
realize a 3d model for VR |
realize a 3d model for VR in a web browser |
realize a 3d model for VR in a web browser |
realize a 3d model using photogrammetry and 3d scanning |
realize a 3d model using photogrammetry and 3d scanning |
Realize a wireframe / prototype of a VR presentation of final design |
Realize a wireframe / prototype of a VR presentation of final design |
teaching methods |
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Knowledge |
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Activities related to graphics and visual arts |
Activities related to graphics and visual arts |
Demonstration |
Demonstration |
Teamwork |
Teamwork |
Exercises on PC |
Exercises on PC |
Individual work of students |
Individual work of students |
Lecturing |
Lecturing |
Skills |
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Activities related to graphics and visual arts |
Activities related to graphics and visual arts |
Individual work of students |
Individual work of students |
Practice exercises |
Practice exercises |
assessment methods |
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Knowledge |
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Analysis of seminar paper |
Analysis of seminar paper |
Analysis of a work of art |
Analysis of a work of art |
Analysis of the student's portfolio |
Analysis of the student's portfolio |
Analysis of the student's performance |
Analysis of the student's performance |
Recommended literature
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