Lecturer(s)
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Course content
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Subject content: 1. CLO3D environment 2. Work in 2D space - creating and editing cuts using polygons 3. Work in 3D space - placement of clothing parts on the Avatar 4. Inverse creation of a cut from a model created on Avatar 5. Advanced methods for working with materials 6. Passeparting of 2D motifs for textile materials with repeating patterns
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Learning activities and teaching methods
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unspecified
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prerequisite |
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Knowledge |
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Basic knowledge of designing clothes and making cuts. |
Basic knowledge of designing clothes and making cuts. |
Skills |
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The student can design a simple garment and prepare a cut for it. |
The student can design a simple garment and prepare a cut for it. |
learning outcomes |
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Knowledge |
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the student will understand the principles of clothing creation using computer technology |
the student will understand the principles of clothing creation using computer technology |
Skills |
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the student can create a simple garment using computer technology |
the student can create a simple garment using computer technology |
the student will be able to create a cut for the creation of clothing using computer technology |
the student will be able to create a cut for the creation of clothing using computer technology |
teaching methods |
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Knowledge |
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Exercises on PC |
Exercises on PC |
E-learning |
E-learning |
Skills |
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Exercises on PC |
Exercises on PC |
assessment methods |
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Knowledge |
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Systematic observation of the student |
Systematic observation of the student |
Recommended literature
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Cheng, Ron K. C. Inside Rhinoceros. ISBN 076685437X .
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Becker, Margaret. Rhino NURBS 3D Modeling. ISBN 0735709254.
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Kutscherauer, André. 3D Car Modeling with Rhinoceros EN. ISBN 97830003.
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