Course: Graphic Design 8

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Course title Graphic Design 8
Course code KAGD/XAG8
Organizational form of instruction Practical studio classes
Level of course Master
Year of study not specified
Semester Summer
Number of ECTS credits 10
Language of instruction English
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Course availability The course is available to visiting students
Lecturer(s)
  • Chorý Ondřej, M. A. Ph.D.
Course content
participation in current assignments in the studio inter-studio cooperation visual systems wayfinding system own original projects in the field of graphic design cultural, social themes commercial theme

Learning activities and teaching methods
Activities related to graphics and visual arts
  • Home preparation for classes - 28 hours per semester
prerequisite
Knowledge
analysis of the assignment, research, context, solutions that meet the criteria of the relationship between form and content, orientation in the current technological development
analysis of the assignment, research, context, solutions that meet the criteria of the relationship between form and content, orientation in the current technological development
Skills
The student is able to combine the technical aspects of GD with creative and individual work, perceives disciplinary overlaps and realizes his/her own vision through graphic means
The student is able to combine the technical aspects of GD with creative and individual work, perceives disciplinary overlaps and realizes his/her own vision through graphic means
learning outcomes
Knowledge
explain a graphic visual style as a system
explain a graphic visual style as a system
describe the current development of media in relation to graphic design
describe the current development of media in relation to graphic design
describe the design parameters of a wayfinding system
describe the design parameters of a wayfinding system
describe the specifics of outputs for print, digital and 3D environments
describe the specifics of outputs for print, digital and 3D environments
explain the impact of new technologies and software on the profession
explain the impact of new technologies and software on the profession
Skills
design a visual style as a system
design a visual style as a system
design a wayfinding system
design a wayfinding system
apply style in the print, digital and 3D space
apply style in the print, digital and 3D space
present and explain the design
present and explain the design
design own project
design own project
teaching methods
Knowledge
Monologic (Exposition, lecture, briefing)
Monologic (Exposition, lecture, briefing)
Dialogic (Discussion, conversation, brainstorming)
Dialogic (Discussion, conversation, brainstorming)
Skills
Practice exercises
Practice exercises
Dealing with situational issues - learning in situations
Dealing with situational issues - learning in situations
assessment methods
Knowledge
Grade (Using a grade system)
Grade (Using a grade system)
Analysis of creative works (Music, visual arts, literature)
Analysis of creative works (Music, visual arts, literature)
Recommended literature
  • Lorenz, Martin. Flexible Visual Systems. Slanted Publishers, 2021. ISBN 978-3948440305.
  • Meggs, Philip,B. A HISTORY OF GRAPHIC DESIGN. 198-. ISBN 0-471-29.
  • Mollerup, Per. MARKS OF EXCELLENCE. ISBN 0-7148-38381.
  • WORLD TRADEMARKS. 100 YRS, 1. díl. ISBN 1-888001-08-9.
  • WORLD TRADEMARKS. 100 YRS, 2. díl. ISBN 1-888001-09-7.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester