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Lecturer(s)
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Course content
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Course Content: 1. Augmented Reality for Mobile Devices 2. Creating an AR Project 3. Creating a Game/App with an AR Feature 4. Creating a Game/App with an AR Feature 5. Virtual Reality 6. Virtual Reality UX 7. Creating a virtual reality environment 8. Creating a virtual reality environment 9. Creating a virtual reality environment 10. Scripting a Virtual Reality Environment 11. Interacting in Virtual Reality 12. Interacting in Virtual Reality 13. Project Presentation
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Learning activities and teaching methods
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- Participation in classes
- 26 hours per semester
- Home preparation for classes
- 24 hours per semester
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| prerequisite |
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| Knowledge |
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| No prerequisites are specified. |
| No prerequisites are specified. |
| Skills |
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| No prerequisites are specified. |
| No prerequisites are specified. |
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Recommended literature
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GLOVER, J., & LINOWES, J. Complete Virtual Reality and Augmented Reality Development with Unity: Leverage the Power of Unity and Become a Pro at Creating Mixed Reality Applications.. 2019. ISBN 1838648186.
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SCHELL, Jesse. The art of game design: a book of lenses. 2020. ISBN 978-1-138-63205-9.
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