Course: null

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Course title -
Course code KAGA/TT4
Organizational form of instruction Lecture + Seminary
Level of course Bachelor
Year of study not specified
Semester Summer
Number of ECTS credits 2
Language of instruction Czech
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Lecturer(s)
  • Ščuglík Michal, MgA.
Course content
Course content: 1. Realtime rendering theory 2. Unity rendering pipelines 3. Shaders and shader graph 4.-5. Creating a custom shader 6. Sound and the Unity sound system 7. Game platforms and their build 8. Build games 9. Augumented Reality for mobile devices 10. Creating a project for AR 11.-12. Creating a game/application with an AR element 13. Project presentation

Learning activities and teaching methods
unspecified
Recommended literature
  • GLOVER, J., & LINOWES, J. Complete Virtual Reality and Augmented Reality Development with Unity: Leverage the Power of Unity and Become a Pro at Creating Mixed Reality Applications.. 2019. ISBN 1838648186.
  • SCHELL, Jesse. The art of game design: a book of lenses. 2020. ISBN 978-1-138-63205-9.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester