Course title | - |
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Course code | KAGA/TT1 |
Organizational form of instruction | Lecture + Seminary |
Level of course | Bachelor |
Year of study | not specified |
Semester | Winter |
Number of ECTS credits | 2 |
Language of instruction | Czech |
Status of course | unspecified |
Form of instruction | Face-to-face |
Work placements | This is not an internship |
Recommended optional programme components | None |
Lecturer(s) |
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Course content |
Course Content: 1. Game Theory 2. Theory of Games 3. Game Genres 4. Game platforms 5. Game development - roles 6. Game engines 7. First introduction to the Unity game engine 8. Importing assets and their formats 9. Material theory for realtime rendering 10.-11. Creating PBR material 12. Creating a 3D scene 13. Project presentation
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Learning activities and teaching methods |
unspecified |
Recommended literature |
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Study plans that include the course |
Faculty | Study plan (Version) | Category of Branch/Specialization | Recommended semester |
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