Course title | - |
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Course code | KAGA/AT3 |
Organizational form of instruction | Practical studio classes |
Level of course | Bachelor |
Year of study | not specified |
Semester | Winter |
Number of ECTS credits | 4 |
Language of instruction | Czech |
Status of course | unspecified |
Form of instruction | Face-to-face |
Work placements | This is not an internship |
Recommended optional programme components | None |
Lecturer(s) |
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Course content |
Course content: - Art style of models for 3D game (low-poly, realistic models, stylization) - Concept of mobile game (Game mechanics, control, use of mobile sensors, ...) - Collecting materials for game assets (textures, photo-scan, motion capture, ...) 1. Introductory lesson, studio assignment. 2.-3. Brainstorming, moodboard over the topic. 4.-11. Consultation over the topic in progress. 12. Finalizing prototypes, final consultation. 13. Evaluation of assignment, final presentation.
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Learning activities and teaching methods |
unspecified |
Recommended literature |
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Study plans that include the course |
Faculty | Study plan (Version) | Category of Branch/Specialization | Recommended semester |
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