Course: Digital Design Studio Work 8

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Course title Digital Design Studio Work 8
Course code KADD/MD8AT
Organizational form of instruction Practical studio classes
Level of course Master
Year of study not specified
Semester Summer
Number of ECTS credits 4
Language of instruction Czech
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Lecturer(s)
Course content
Creation of experimental and innovative solutions, as well as solutions intended for implementation, always directly related to the nature of the project. The student takes responsibility and initiative for his/her further development, defines small-scale exercises and complex projects independently after consultation with the teacher.

Learning activities and teaching methods
Dialogic (Discussion, conversation, brainstorming), Activities related to graphics and visual arts, Teamwork
  • Home preparation for classes - 450 hours per semester
prerequisite
Knowledge
Proficient level of work with graphic programs and knowledge from the previous courses. The student is able to present their work orally and in writing. The student is albe to use current findings and available tools for own innovative solutions. Ability of self-reflection and work with resources (time, skills, material and technologies), high motivation.
Proficient level of work with graphic programs and knowledge from the previous courses. The student is able to present their work orally and in writing. The student is albe to use current findings and available tools for own innovative solutions. Ability of self-reflection and work with resources (time, skills, material and technologies), high motivation.
learning outcomes
The student is able to identify and further develop his/her own strengths. With every project, students are able to deepen their visual and designer skills and effectively manage projects including the final result presentation. Students are able to critically reflect and establish further development objectives.
The student is able to identify and further develop his/her own strengths. With every project, students are able to deepen their visual and designer skills and effectively manage projects including the final result presentation. Students are able to critically reflect and establish further development objectives.
komunikační design
thoroughly understands the principles of visual communication
thoroughly understands the principles of visual communication
komunikační design
UI/UX design
UI/UX design
understands in detail the rules of layout/visual system development
understands in detail the rules of layout/visual system development
infografika
understands the issues of UI/UX design
understands the issues of UI/UX design
infografika
has an overview of what is happening in contemporary graphic and digital design
has an overview of what is happening in contemporary graphic and digital design
typografie
typografie
kreativní SW nástroje
kreativní SW nástroje
knows different techniques and approaches within the design process
knows different techniques and approaches within the design process
Skills
rešerše / výzkum dané problematiky
be able to conduct research on a given issue, analyse information, identify the problem
be able to conduct research on a given issue, analyse information, identify the problem
rešerše / výzkum dané problematiky
knows how to define project goals / design challenge
knows how to define project goals / design challenge
analýza problému
analýza problému
definice cíle projektu
definice cíle projektu
find and design appropriate solutions using creative software tools
find and design appropriate solutions using creative software tools
can identify negatives and positives, provide feedback
navrhování řešení
navrhování řešení
can identify negatives and positives, provide feedback
can convincingly present and defend the resulting proposal
prezentace výsledného návrhu
prezentace výsledného návrhu
can convincingly present and defend the resulting proposal
teaching methods
Knowledge
Activities related to graphics and visual arts
Teamwork
Teamwork
Dialogic (Discussion, conversation, brainstorming)
Activities related to graphics and visual arts
Dialogic (Discussion, conversation, brainstorming)
assessment methods
Analysis of the student's performance
Analysis of creative works (Music, visual arts, literature)
Analysis of creative works (Music, visual arts, literature)
Analysis of the student's performance
Recommended literature
  • GOTHELF, Jeff. Lean UX: Applying Lean Principles to Improve User Experience. ISBN 1449311652.
  • HARTSON, Rex. The UX Book: Process and Guidelines for Ensuring a Quality User Experience. ISBN 0123852412.
  • Meggs, P. B. A History of Graphic Design. New York, 1998.
  • MELISSINOS, Chris a O'ROURKE, Patrick. The Art of Video Games: From Pac-Man to Mass Effect. ISBN 159962110X.
  • RAWSTHORN, Alice. Zdravím, světe: jak design vstupuje do života. ISBN 9788074732263.
  • ROBERTS, Caroline. Graphic Design Visionaries. ISBN 1780674848.
  • ROSENAU, M.D. Řízení projektů. Brno, 2007. ISBN 978-80-251-1506-0.
  • SAFFER, Dan. Microinteractions: Designing with Details. ISBN 1491945923.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester