Course: Sound Design in Animation 2

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Course title Sound Design in Animation 2
Course code KAAV/XSDA2
Organizational form of instruction Seminary
Level of course Bachelor
Year of study not specified
Semester Summer
Number of ECTS credits 5
Language of instruction English
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Course availability The course is available to visiting students
Lecturer(s)
  • Hruda Pavel, MgA.
  • Janoutová Anna Marie, MgA.
  • Švancarová Zuzana, MgA. et MgA.
  • Pešek Lukáš, MgA.
Course content
- Sound category - Sound as a part of audio-visual expression in animation - Editing structure in animation - The sound element of the editing structure, picture/sound relation - Sound dramaturgy, direction and sound design

Learning activities and teaching methods
Monologic (Exposition, lecture, briefing), Exercises on PC, Practice exercises
  • Participation in classes - 13 hours per semester
  • Home preparation for classes - 47 hours per semester
  • Preparation for course credit - 65 hours per semester
prerequisite
Knowledge
Prerequisites not specified
Prerequisites not specified
Skills
Prerequisites not specified
Prerequisites not specified
learning outcomes
Knowledge
- The student defines the basic hierarchy of professions in sound post-production,
- explain your intentions of implementing the dialogue exercise,
- The student defines the basic hierarchy of professions in sound post-production,
- explain your intentions of implementing the dialogue exercise,
- describes the basic sound categories of sound dramaturgy,
- describes the basic sound categories of sound dramaturgy,
- can explain dialogue processing procedures in audio post-production,
- can explain dialogue processing procedures in audio post-production,
- defines the basic equipment of a sound studio,
- describes the basic difference in SW solutions for dialog cleaning (Izotop, Waves, AconDigital, etc.),
- describes the basic difference in SW solutions for dialog cleaning (Izotop, Waves, AconDigital, etc.),
- defines the basic equipment of a sound studio,
- describes basic work in DAW AVID ProTools,
- describes basic work in DAW AVID ProTools,
- lists and describes the basic rules for importing/exporting a project within DAW (DigitalAudioWorkstation).
- lists and describes the basic rules for importing/exporting a project within DAW (DigitalAudioWorkstation).
- design the audio content of the selected animated film.
- design the audio content of the selected animated film.
Skills
-Iidentifies the roles of individual professions and communicates with them accordingly,
- The student uses the rules of film dialogue dramaturgy,
-Iidentifies the roles of individual professions and communicates with them accordingly,
- The student uses the rules of film dialogue dramaturgy,
- creates a simple post-sync of the selected animation in post-production audio,
- creates a simple post-sync of the selected animation in post-production audio,
- identifies appropriate dialogue capture for a given scene,
- identifies appropriate dialogue capture for a given scene,
- can use partial exercises to define the basic needs for correct cleaning of dialogs with basic editing functions of DAW or expanding SW,
- simple audio editing in DAW AVID ProTools,
- simple audio editing in DAW AVID ProTools,
- can use partial exercises to define the basic needs for correct cleaning of dialogs with basic editing functions of DAW or expanding SW,
- realizes the selected animated film in different professions: sound director, actor, master of sound,
- realizes the selected animated film in different professions: sound director, actor, master of sound,
- applies acquired knowledge to semester work (dramaturgy, recording, post-production),
- applies acquired knowledge to semester work (dramaturgy, recording, post-production),
- is able to present his semester work within the sound composition specialization (examination committee, AAV presentation, etc.).
- can present and defend parts of their partial work.
- can present and defend parts of their partial work.
- is able to present his semester work within the sound composition specialization (examination committee, AAV presentation, etc.).
teaching methods
Knowledge
Monologic (Exposition, lecture, briefing)
Practice exercises
Practice exercises
Monologic (Exposition, lecture, briefing)
Exercises on PC
Exercises on PC
assessment methods
Analysis of works made by the student (Technical products)
Analysis of works made by the student (Technical products)
Grade (Using a grade system)
Grade (Using a grade system)
Analysis of creative works (Music, visual arts, literature)
Analysis of creative works (Music, visual arts, literature)
Recommended literature
  • David Lewis Yewdall. The Practical Art of Motion Picture Sound. Focal Press, 2007. ISBN 0240808657.
  • Elisabeth Weis (Editor), John Belton. Film Sound: Theory and Practice. Columbia University Press, 1985. ISBN 0231056370.
  • Robin Beauchamp. Designing Sound for Animation. CRC Press, 2013. ISBN 0240824989.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester