Course: Sound Design in Animation 1

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Course title Sound Design in Animation 1
Course code KAAV/XSDA1
Organizational form of instruction Seminary
Level of course Bachelor
Year of study not specified
Semester Winter
Number of ECTS credits 5
Language of instruction English
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Course availability The course is available to visiting students
Lecturer(s)
  • Hruda Pavel, MgA.
  • Pešek Lukáš, MgA.
Course content
- History of sound and sound parts in animated films - Audio-visual communications - Sound as a part of audio-visual expression in animation - Sound dramaturgy, direction and sound design - Editing structure in animation - sound part of editing structure, picture-sound relation - Sound categories

Learning activities and teaching methods
Monologic (Exposition, lecture, briefing), Exercises on PC, Practice exercises
  • Participation in classes - 13 hours per semester
  • Home preparation for classes - 47 hours per semester
  • Preparation for course credit - 65 hours per semester
prerequisite
Knowledge
Prerequisites not specified
Prerequisites not specified
Skills
Prerequisites not specified
Prerequisites not specified
learning outcomes
Knowledge
- The student knows the basic dramaturgical rules of using film dialogue.
- The student will learn to communicate in the film crew - especially in relation to directing and editing. He is able to make a short film and exercises according to the assignment.
- The student will learn to communicate in the film crew - especially in relation to directing and editing. He is able to make a short film and exercises according to the assignment.
- The student knows the basic dramaturgical rules of using film dialogue.
- explain your intentions of implementing the dialogue exercise,
- explain your intentions of implementing the dialogue exercise,
- can explain dialogue processing procedures in audio post-production,
- can explain dialogue processing procedures in audio post-production,
- describes the basic difference in SW solutions for dialog cleaning (Izotop, Waves, AconDigital, etc.),
- describes the basic difference in SW solutions for dialog cleaning (Izotop, Waves, AconDigital, etc.),
- lists and describes the basic rules for importing/exporting a project within DAW (DigitalAudioWorkstation).
- lists and describes the basic rules for importing/exporting a project within DAW (DigitalAudioWorkstation).
Skills
- The student uses the rules of film dialogue dramaturgy,
- The student uses the rules of film dialogue dramaturgy,
- identifies appropriate dialogue capture for a given scene,
- identifies appropriate dialogue capture for a given scene,
- can use partial exercises to define the basic needs for correct cleaning of dialogs with basic editing functions of DAW or expanding SW,
- can use partial exercises to define the basic needs for correct cleaning of dialogs with basic editing functions of DAW or expanding SW,
- applies acquired knowledge to semester work (dramaturgy, recording, post-production),
- applies acquired knowledge to semester work (dramaturgy, recording, post-production),
- is able to present his semester work within the sound composition specialization (examination committee, AAV presentation, etc.).
- is able to present his semester work within the sound composition specialization (examination committee, AAV presentation, etc.).
teaching methods
Knowledge
Monologic (Exposition, lecture, briefing)
Monologic (Exposition, lecture, briefing)
Practice exercises
Exercises on PC
Exercises on PC
Practice exercises
assessment methods
Analysis of creative works (Music, visual arts, literature)
Analysis of creative works (Music, visual arts, literature)
Grade (Using a grade system)
Grade (Using a grade system)
Analysis of the student's performance
Analysis of the student's performance
Recommended literature
  • David Lewis Yewdall. The Practical Art of Motion Picture Sound. Focal Press, 2007. ISBN 0240808657.
  • Elisabeth Weis (Editor), John Belton. Film Sound: Theory and Practice. Columbia University Press, 1985. ISBN 0231056370.
  • Robin Beauchamp. Designing Sound for Animation. CRC Press, 2013. ISBN 0240824989.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester