Lecturer(s)
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Hudeček Ondřej
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Batoušek Štěpán, MgA.
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Babinec Petr, MgA. Ph.D.
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Course content
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Teaching in the form of partial exercises confirming the student's readiness clearly showing his professional reliability, convincingly distinctive clearly formulated artistic statement with his productive ability based on his advanced orientation in the field of audiovisual production.
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Learning activities and teaching methods
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Teamwork
- Participation in classes
- 72 hours per semester
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prerequisite |
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Knowledge |
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The students specify and concentrate their work on the preparation of their graduate projects in terms of dramaturgy, art, technology, and production. |
The students specify and concentrate their work on the preparation of their graduate projects in terms of dramaturgy, art, technology, and production. |
learning outcomes |
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The student uses new creative experience and knowledge for his graduate project. |
The student uses new creative experience and knowledge for his graduate project. |
Genre use of VFX Unreal engine Virtual Production |
Genre use of VFX Unreal engine Virtual Production |
Skills |
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Design the artwork for VFX depending on the genre of the film. Create space in UNREAL engine. Virtual production |
Design the artwork for VFX depending on the genre of the film. Create space in UNREAL engine. Virtual production |
teaching methods |
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Knowledge |
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Teamwork |
Teamwork |
assessment methods |
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Analysis of the student's performance |
Grade (Using a grade system) |
Analysis of the student's performance |
Grade (Using a grade system) |
Recommended literature
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BOJANOVSKÝ, V. Základní principy osvětlování.
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Box H.: Set Lighting Technician's Handbook. Film Lighting Equipment, Practice, and Electrical Distribution. Routledge,, 2017. ISBN 1138426156.
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BROWN, B. Lighting. Focal Press. 2012. ISBN 978-0240807638.
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MILLERSON, G. Lighting for TV and Film,Routledge. 2015. ISBN 978-1138130128.
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