|
Lecturer(s)
|
|
|
|
Course content
|
- Drawing a live model - Canon of specific parts of human body - Basic anatomic terminology - Basics of environment and the character design - Drawing of animals
|
|
Learning activities and teaching methods
|
Activities related to graphics and visual arts, Exercises on PC, Practice exercises
- Participation in classes
- 78 hours per semester
- Home preparation for classes
- 22 hours per semester
- Preparation for course credit
- 25 hours per semester
|
| prerequisite |
|---|
| Knowledge |
|---|
| Basic drawing skills. Work with drawing tools. |
| Basic drawing skills. Work with drawing tools. |
| learning outcomes |
|---|
| The student is able to create a spatial sketch. |
| The student is able to create a spatial sketch. |
| can define and draw a simple object in space as well as a complex object: a human figure. |
| can define and draw a simple object in space as well as a complex object: a human figure. |
| understanding the principles of individual spatial planes. |
| understanding the principles of individual spatial planes. |
| understanding the principles of the perspective. |
| understanding the principles of the perspective. |
| can describe spatial display planes, soffit and overhead planes, x, y, z axes. |
| can describe spatial display planes, soffit and overhead planes, x, y, z axes. |
| is able to comprehensively characterize and subsequently describe a complex object (figure) in space. |
| is able to comprehensively characterize and subsequently describe a complex object (figure) in space. |
| Skills |
|---|
| can apply knowledge from anatomy, spatial imaging, into practice in drawing. |
| can apply knowledge from anatomy, spatial imaging, into practice in drawing. |
| can draw a person anatomically correctly. |
| can draw a person anatomically correctly. |
| can draw a person anatomically correctly and place them in space of the drawing. |
| can draw a person anatomically correctly and place them in space of the drawing. |
| acquires the ability to analyze the concepts of light and shadow, their application to the drawing using the knowledge of the anatomy of the human figure. |
| acquires the ability to analyze the concepts of light and shadow, their application to the drawing using the knowledge of the anatomy of the human figure. |
| is able to apply the acquired knowledge of anatomy and spatial visualization of a person in practice in designing in the chosen field of study. |
| is able to apply the acquired knowledge of anatomy and spatial visualization of a person in practice in designing in the chosen field of study. |
| teaching methods |
|---|
| Knowledge |
|---|
| Practice exercises |
| Activities related to graphics and visual arts |
| Activities related to graphics and visual arts |
| Practice exercises |
| Exercises on PC |
| Exercises on PC |
| assessment methods |
|---|
| Analysis of creative works (Music, visual arts, literature) |
| Grade (Using a grade system) |
| Analysis of the student's performance |
| Analysis of creative works (Music, visual arts, literature) |
| Analysis of the student's performance |
| Grade (Using a grade system) |
|
Recommended literature
|
-
Animation now!. Köln : Taschen, 2004. ISBN 3822825883.
-
Dovnikovič, B. Škola kresleného filmu. Praha : Institut výchovy a vzdělávání pracovníků ČST, 1986.
-
Dovnikovič. Škola animovaného filmu.
-
Drvota, Mojmír. Základní složky filmu. Praha : NFA, 1994. ISBN 59-014-94.
-
Dutka, Edgar. Animovaný film. Praha : AMU, 2002. ISBN 80-85883-94-5.
-
Dutka Edgar. Minimum z dějin světové animace. AMU Praha , 2004. ISBN 80-7331-012-0 160.
-
Urc, Rudolf. Animovaný film. Martin : Osveta, 1984.
-
Urc, Rudolf, Benešová, Marie. Dějiny animovaného filmu I. Bratislava, VŠMU, 1995.
-
Williams, Richard. The Animatorś Survival Kit. 1999.
|