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Lecturer(s)
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Course content
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1. Transmedia Worlds and Franchises - "Storyworld" vs. closed narrative, synergy between film-game-merchandise, streaming algorithms and continuity 2. Ecocriticism and the Anthropocene in Animation - Catastrophic vs. utopian eco-discourse, animal protagonists and anthropomorphism, production sustainability vs. ecological themes 3. Animation for Adults and the Series Boom - Hybrid rotoscopy and limited animation, psychological complexity and dark humor, TV-season economy vs. binge model 4. Hybrid Forms, VR, and Interactivity - Game engines in animated direction, user agency vs. authorial control, distribution of XR projects (festivals, online platforms) 5. Working Conditions, AI, and Industry Sustainability - Global distributed teams and crunch, AI in pre-viz and layout, ethical boundaries, green render farms and production carbon footprint
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Learning activities and teaching methods
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Dialogic (Discussion, conversation, brainstorming), Analysis of a work of art
- Participation in classes
- 26 hours per semester
- Home preparation for classes
- 52 hours per semester
- Preparation for examination
- 22 hours per semester
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| prerequisite |
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| Knowledge |
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| Basic orientation in means of expression in the field of Cinematography. |
| Basic orientation in means of expression in the field of Cinematography. |
| Skills |
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| Prerequisities are not set |
| Prerequisities are not set |
| learning outcomes |
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| Knowledge |
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| to distinguish the characteristics of the artists discussed |
| to distinguish the characteristics of the artists discussed |
| to have the basics of film analysis |
| to have the basics of film analysis |
| navigate through the fundamental figures of cinematography |
| navigate through the fundamental figures of cinematography |
| to gain insight into the relationship between film history and societal context |
| to gain insight into the relationship between film history and societal context |
| to create an overview of key film works |
| to create an overview of key film works |
| Skills |
|---|
| construct one's own argumentation |
| construct one's own argumentation |
| to analyse selected works |
| to analyse selected works |
| critically perceive audiovisual works |
| critically perceive audiovisual works |
| to analyse the artist's handwriting |
| to engage in a discussion about a work |
| to engage in a discussion about a work |
| to analyse the artist's handwriting |
| teaching methods |
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| Knowledge |
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| Dialogic (Discussion, conversation, brainstorming) |
| Dialogic (Discussion, conversation, brainstorming) |
| Analysis of a work of art |
| Analysis of a work of art |
| assessment methods |
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| Oral examination |
| Oral examination |
| Analysis of a presentation given by the student |
| Analysis of a presentation given by the student |
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Recommended literature
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Anima Mundi / J. Wiedemann. Animation Now!. Kolín / R. Taschen, 2004. ISBN 978-3-8228-3789-4.
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Bendazzi, Giannalberto. Cartoons : one hundred years of cinema animation. Bloomington, Ind : Indiana University Press, 1994. ISBN 0-253-20937-4.
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Booker, M. Keith. Disney, Pixar, and the hidden messages of children's films. Santa Barbara : Praeger, 2010. ISBN 978-0-313-37672-6.
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Bordwell, David a Kristin Thopson. Umění filmu: úvod do studia formy a stylu. Praha, 2011. ISBN 978-80-7331-217-6.
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Davis, Amy M. Good girls and wicked witches : women in Disney's feature animation. New Barnet, U.K. : John Libbey Publishing, 2006. ISBN 0-86196-673-2.
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Decker, Jonathan. The portrayal of gender in Disney-Pixar's animated films : a content analysis of gender-role variables in Pixar's ten feature-length films from Toy story (1995) tu Up (2009). Saarbrücken : LAP LAMBERT Academic Publishing, 2010. ISBN 978-3-8383-8288-3.
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FURNISS, Maureen. Animation: the global history. London: Thames & Hudson, 2017. ISBN 978-0-500-25217-8.
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Gregor, Lukáš. Vzhůru do nekonečna a ještě dál!. VeRBuM, Zlín, 2013. ISBN 978-80-87500-43-9.
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Kokeš, Radomír D. Rozbor filmu. Brno, 2015.
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Wasko, Janet. Understanding Disney : the manufacture of fantasy. Cambridge : Polity, 2001. ISBN 978-07456-1484-7.
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Wells, P. Understanding Animation. Routledge, 1998.
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