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Lecturer(s)
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Slivka Ondrej, prof. ak. mal. ArtD.
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Course content
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Basic topics: - history of stories told by images, - design trends in the development of animated film, - target groups of present-day animated works, - developmental psychology of the child spectator, - book illustrations and animated films, - specifics of the design component of animated works.
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Learning activities and teaching methods
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Lecturing, Dialogic (Discussion, conversation, brainstorming)
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| learning outcomes |
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| Knowledge |
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| Graduate will acquire theoretical knowledges and practical experiences in sphere of animation. Get an overview of exceptional Czech and Slovak animated films and their creators. |
| Graduate will acquire theoretical knowledges and practical experiences in sphere of animation. Get an overview of exceptional Czech and Slovak animated films and their creators. |
| Even the students from the studios that do not deal directly with audiovisuals will learn the "film language" of individual genres. |
| Even the students from the studios that do not deal directly with audiovisuals will learn the "film language" of individual genres. |
| He can "read" body language. |
| He can "read" body language. |
| He had learned the rules of animation and ways to break them. |
| He had learned the rules of animation and ways to break them. |
| He can define the differences in the sound design of animated and feature films. |
| He can define the differences in the sound design of animated and feature films. |
| Skills |
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| He (she) can use his (her) theoretical knowledge of non-verbal communication and body language in the animation. |
| He (she) can use his (her) theoretical knowledge of non-verbal communication and body language in the animation. |
| He can translate the principle of staging and exaggeration into expressive drawing and storytelling. |
| He can translate the principle of staging and exaggeration into expressive drawing and storytelling. |
| He can distinguish which story is suitable for an animated film and vice versa, which is not. |
| He can distinguish which story is suitable for an animated film and vice versa, which is not. |
| He can decide for which animation technique which story is suitable. |
| He can decide for which animation technique which story is suitable. |
| He can work as an image or sound designer in an animated film. |
| He can work as an image or sound designer in an animated film. |
| teaching methods |
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| Knowledge |
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| Dialogic (Discussion, conversation, brainstorming) |
| Dialogic (Discussion, conversation, brainstorming) |
| Lecturing |
| Lecturing |
| assessment methods |
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| Conversation |
| Analysis of the student's performance |
| Conversation |
| Analysis of the student's performance |
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Recommended literature
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Anima Mundi / Julius Wiedemann. Animation Now. Kolín / R., Taschen, 2007. ISBN 978-3-8228-3789-4.
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