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Lecturer(s)
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Slivka Ondrej, prof. ak. mal. ArtD.
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Course content
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- The lectures will be focused on: - History of story telling by pictures. - Psychology of children spectator. - Book illustration and animated film. - Specification of visual part of animated creative work.
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Learning activities and teaching methods
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Lecturing, Dialogic (Discussion, conversation, brainstorming), Activities related to graphics and visual arts
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| learning outcomes |
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| Knowledge |
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| Graduate will acquire theoretical knowledges and practical experiences in sphere of book illustration, comics, animation. |
| Graduate will acquire theoretical knowledges and practical experiences in sphere of book illustration, comics, animation. |
| He can "read" body language. |
| He can "read" body language. |
| Even the students from the studios that do not deal directly with audiovisuals will learn the "film language" of individual genres. |
| Even the students from the studios that do not deal directly with audiovisuals will learn the "film language" of individual genres. |
| He had learned the rules of animation and ways to break them. |
| He had learned the rules of animation and ways to break them. |
| He can define the differences in the sound design of animated and feature films. |
| He can define the differences in the sound design of animated and feature films. |
| Skills |
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| He (she) can use his (her) theoretical knowledge of non-verbal communication and body language in the animation. |
| He (she) can use his (her) theoretical knowledge of non-verbal communication and body language in the animation. |
| He can translate the principle of staging and exaggeration into expressive drawing and storytelling. |
| He can translate the principle of staging and exaggeration into expressive drawing and storytelling. |
| He can distinguish which story is suitable for an animated film and vice versa, which is not. |
| He can distinguish which story is suitable for an animated film and vice versa, which is not. |
| He can decide for which animation technique which story is suitable. |
| He can decide for which animation technique which story is suitable. |
| He can work as an image or sound designer in an animated film. |
| He can work as an image or sound designer in an animated film. |
| teaching methods |
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| Knowledge |
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| Lecturing |
| Dialogic (Discussion, conversation, brainstorming) |
| Dialogic (Discussion, conversation, brainstorming) |
| Lecturing |
| Activities related to graphics and visual arts |
| Activities related to graphics and visual arts |
| assessment methods |
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| Conversation |
| Analysis of the student's performance |
| Conversation |
| Analysis of the student's performance |
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Recommended literature
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Illustration now!. Köln : Taschen, 2010. ISBN 978-3-8365-2138-3.
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Anima Mundi / Julius Wiedemann. Animation Now. Kolín / R., Taschen, 2007. ISBN 978-3-8228-3789-4.
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Francois Truffaut. Rozhovory Hitchcock Truffaut. Praha, Čs.F.Ú., 1987.
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Iordan Chimet. Hrdinovié, fantomy, myši. Praha, nakl. Vyšehrad, 1984. ISBN 33-669-84.
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James Monako. Jak číst film. Praha, nakl. Albatros, 2004. ISBN 13-844-005.
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Jan Poš. Výtvarníci animovaného filmu. Praha, Odeon, 1990. ISBN 401 22 826.
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Julius Wiedemann. Ilustration Now!.
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kolektív. Animace a doba. Praha, 2000.
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Uždil, Jaromír. Čáry, klikyháky, paňáci a auta : výtvarný projev a psychický život dítěte. 5., přeprac. a dopl. vyd., V Portále 1. Praha : Portál, 2002. ISBN 80-7178-599-7.
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