Course: Animation studio 7

» List of faculties » FMK » KAAT
Course title Animation studio 7
Course code KAAT/AN8AT
Organizational form of instruction Practical studio classes
Level of course Master
Year of study not specified
Semester Summer
Number of ECTS credits 12
Language of instruction Czech
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Lecturer(s)
Course content
1. Stylized character animation studies created based on observed situations and reality. 2. Animated essay. 3. Visual and literary preparation of the diploma project.

Learning activities and teaching methods
Activities related to graphics and visual arts, Exercises on PC, Practice exercises
  • Participation in classes - 130 hours per semester
prerequisite
Knowledge
Advanced drawing skills, artistic opinion, orientation in technologies of animation.
Advanced drawing skills, artistic opinion, orientation in technologies of animation.
learning outcomes
know how to characterize the expressive means of animated film
know how to characterize the expressive means of animated film
describe the specifics of animation
describe the specifics of animation
can list different approaches to narrative in animated film
can list different approaches to narrative in animated film
define the specifics of the filmmaking approaches of world animation filmmakers
define the specifics of the filmmaking approaches of world animation filmmakers
explain the concept of visual language and film language
explain the concept of visual language and film language
Skills
can design an animated short movie
can design an animated short movie
know how to prepare an animated short movie
know how to prepare an animated short movie
analyze and name a problem and find a possible solution during the preparation or realization of a project
analyze and name a problem and find a possible solution during the preparation or realization of a project
know how to work with the expressive means of animated film in order to convey the idea and emotion to the viewer in the strongest possible form
know how to work with the expressive means of animated film in order to convey the idea and emotion to the viewer in the strongest possible form
is able to work skillfully with pacing and rhythm in narrative - movement within the scene as well as editing and artistic stylization
is able to work skillfully with pacing and rhythm in narrative - movement within the scene as well as editing and artistic stylization
teaching methods
Knowledge
Exercises on PC
Activities related to graphics and visual arts
Activities related to graphics and visual arts
Exercises on PC
Practice exercises
Practice exercises
assessment methods
Analysis of creative works (Music, visual arts, literature)
Grade (Using a grade system)
Analysis of the student's performance
Analysis of creative works (Music, visual arts, literature)
Analysis of the student's performance
Grade (Using a grade system)
Recommended literature
  • Animation now!. Köln : Taschen, 2004. ISBN 3822825883.
  • Beiman, Nancy. Animated performance: bringing imaginary animal, human and fantasy characters to life. Required reading range: module reader, 2010. ISBN 9782940373819.
  • BENDOVÁ, Helena. Umění počítačových her. Praha: NAMU, 2016. ISBN 978-80-7331-421-7.
  • Besen, Ellen. Animation unleashed: 100 principles every animator, comic book writer, filmmaker, video artist, and game developer should know. Studio City, CA: Michael Wiese Productions, 2008. ISBN 978-1-932907-49-0.
  • Dovniković, Borivoj. Škola kresleného filmu. 1. vyd. Praha : Akademie múzických umění v Praze, Filmová a televizní fakulta, katedra animovaného filmu, 2007. ISBN 978-80-7331-105-6.
  • Dovnikovič, B. Škola kresleného filmu. Praha : Institut výchovy a vzdělávání pracovníků ČST, 1986.
  • Dovnikovič. Škola animovaného filmu.
  • Drvota, Mojmír. Základní složky filmu. Praha : NFA, 1994. ISBN 59-014-94.
  • Dutka, Edgar. Animovaný film. Praha : AMU, 2002. ISBN 80-85883-94-5.
  • Dutka Edgar. Minimum z dějin světové animace. AMU Praha , 2004. ISBN 80-7331-012-0 160.
  • Furniss,M. Art in Motion: Animation Aesthetics. John Libbey & Company, 2008.
  • Kerlow, Isaac Victor. Mistrovství 3D animace : [ovládněte techniky profesionálních filmových tvůrců!]. Vyd. 1. Brno : Computer Press, 2011. ISBN 978-80-251-2717-9.
  • Selby, Andrew. Animation in process. London : Laurence King, 2009. ISBN 978-1-85669-587-9.
  • SMITH, J.M. Critical Approaches to Comics: Theories and Methods. Routledge, 2011. ISBN 978-0415885553.
  • Urc, Rudolf. Animovaný film. Martin : Osveta, 1984.
  • Urc, Rudolf, Benešová, Marie. Dějiny animovaného filmu I. Bratislava, VŠMU, 1995.
  • Whitaker, Harold. Timing for animation. 2nd ed. Amsterdam ; Boston : Elsevier; Focal Press, 2009. ISBN 978-0-240-52160-2.
  • Williams, R. The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet ANimators. Faber and Faber Limited, 2001.
  • Williams, Richard. The Animatorś Survival Kit. 1999.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester