Lecturer(s)
|
|
Course content
|
- Objectives of teaching informatics at the 1st stage of primary school. - View, search, and filter data, information, and digital content. - Evaluation of data, information and digital content. - Interaction through digital technologies. - Security and protection of equipment, personal data content and privacy in the digital environment. - Creative use of digital technologies. - Technological competencies of a child of younger school age. - Hardware and software in teaching informatics at the 1st stage of primary school. - Algorithmization and programming in teaching computer science at the 1st stage of primary school. - Computer graphics in the teaching of computer science at the 1st stage of primary school. - Basics of robotics in teaching computer science at the 1st stage of primary school. - Available educational environment, resources and didactic games for pupils at the 1st stage of primary school. - Teacher's work with an electronic textbook. - Creation of electronic teaching materials.
|
Learning activities and teaching methods
|
Dialogic (Discussion, conversation, brainstorming), Exercises on PC, Analysis of a presentation
- Term paper
- 32 hours per semester
- Participation in classes
- 28 hours per semester
|
prerequisite |
---|
Knowledge |
---|
The student can apply knowledge to develop digital competencies of primary school pupils in practice. |
The student can apply knowledge to develop digital competencies of primary school pupils in practice. |
learning outcomes |
---|
describe what is ICT in education |
describe what is ICT in education |
identify algorithm |
identify algorithm |
characterize the interaction between students using ICT |
characterize the interaction between students using ICT |
describe the main features of online education |
describe the main features of online education |
describe the basic concepts of robotics in education |
describe the basic concepts of robotics in education |
define the differences between hardware and software |
define the differences between hardware and software |
Skills |
---|
define the differences between hardware and software |
define the differences between hardware and software |
define the difference between algorithm and algorithmization |
define the difference between algorithm and algorithmization |
create an algorithm |
create an algorithm |
handle the basic functionalities of the educational environment |
handle the basic functionalities of the educational environment |
create electronic educational material |
create electronic educational material |
teaching methods |
---|
Knowledge |
---|
Exercises on PC |
Dialogic (Discussion, conversation, brainstorming) |
Exercises on PC |
Analysis of a presentation |
Analysis of a presentation |
Dialogic (Discussion, conversation, brainstorming) |
assessment methods |
---|
Analysis of educational material |
Analysis of a presentation given by the student |
Analysis of a presentation given by the student |
Analysis of educational material |
Recommended literature
|
-
Černý, M. Digitální kompetence v transdisciplinárním nahlédnutí: mezi filosofií, sociologií, pedagogikou a informační vědou. Brno: MU, 2019.
-
ČŠI. Metodika pro hodnocení rozvoje informační gramotnosti. 2015.
-
Dočekal, D., Müller, J., Harris, A., & Heger, L. Dítě v síti: manuál pro rodiče a učitele, kteří chtějí rozumět digitálnímu světu mladé generace. Mladá fronta, 2019.
-
Dosedla, M. et al. Digitální technologie v primárním vzdělávání. 2013.
-
Hradil, R. Zdravé dětství ve světě digitálních médií: informace a inspirace pro rodiče a všechny, kdo pracují s dětmi a mládeží. Franesa, 2020.
-
Krpejšová, M., & Betáková, L. Don't worry, use ICT aneb začínáme s ICT ve výuce angličtiny na 1. stupni ZŠ. Praha: Wolters Kluwer, 2021.
-
Lessner, D. Analýza významu pojmu ?computational thinking. Journal of Technology and Information Education, 6(1), 71?88, 2014.
-
Spitzer, M. Digitální demence. Praha: Host, 2014.
-
Stoffová, V., & Havelka, M. Didaktika informačních technologií. Olomouc: Univerzita Palackého v Olomouci, 2019.
-
Vuorikari, R., Punie, Y., Carretero Gomez, S., Van den Brande, G. DigComp 2.0: The Digital Competence Framework for Citizens. Update Phase 1: The Conceptual Reference Model. Luxembourg Publication Office of the European Union, 2016.
|