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Lecturer(s)
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Žáček Petr, Ing. Ph.D.
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Urban Jiří, Ing.
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Course content
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The presentation and lecturing by expert of the field.
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Learning activities and teaching methods
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Dialogic (Discussion, conversation, brainstorming), Activating (Simulation, games, dramatization), Exercises on PC, Practice exercises, Teamwork, E-learning
- Home preparation for classes
- 66 hours per semester
- Participation in classes
- 42 hours per semester
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| prerequisite |
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| Knowledge |
|---|
| The course assumes student orientation in the Visual Studio development environment, knowledge of the .NET framework and the ability to express themselves in C #. Students acquire these competencies by completing the previous course ".NET Technology". Ability to use programming knowledge and apply it at the FE / BE level. |
| The course assumes student orientation in the Visual Studio development environment, knowledge of the .NET framework and the ability to express themselves in C #. Students acquire these competencies by completing the previous course ".NET Technology". Ability to use programming knowledge and apply it at the FE / BE level. |
| learning outcomes |
|---|
| characterize the use of software development methodologies |
| characterize the use of software development methodologies |
| describe the basic characteristics of the methodologies discussed |
| describe the basic characteristics of the methodologies discussed |
| explain software development methodologies |
| explain software development methodologies |
| explain software modelling methodologies |
| explain software modelling methodologies |
| define the appropriateness of using the chosen methodology |
| define the appropriateness of using the chosen methodology |
| Skills |
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| design appropriate software development methodologies |
| design appropriate software development methodologies |
| describe the basic characteristics of the methodologies discussed |
| describe the basic characteristics of the methodologies discussed |
| implement the development using the proposed methodology |
| implement the development using the proposed methodology |
| apply a team approach |
| apply a team approach |
| solve a complex project |
| solve a complex project |
| teaching methods |
|---|
| Knowledge |
|---|
| Teamwork |
| Teamwork |
| E-learning |
| E-learning |
| Practice exercises |
| Practice exercises |
| Exercises on PC |
| Exercises on PC |
| Activating (Simulation, games, dramatization) |
| Activating (Simulation, games, dramatization) |
| Dialogic (Discussion, conversation, brainstorming) |
| Dialogic (Discussion, conversation, brainstorming) |
| assessment methods |
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| Conversation |
| Conversation |
| Preparation of a presentation |
| Grade (Using a grade system) |
| Grade (Using a grade system) |
| Analysis of a presentation given by the student |
| Preparation of a presentation, giving a presentation |
| Analysis of a presentation given by the student |
| Analysis of the student's performance |
| Analysis of the student's performance |
| Preparation of a presentation |
| Preparation of a presentation, giving a presentation |
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Recommended literature
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Harry Altman. Lean : this book includes Lean Six Sigma, Lean startup, Lean enterpise, Lean analytics, Agile project management, Kanban, Scrum. 2017. ISBN 9781978348684.
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Josef Myslín. Scrum : průvodce agilním vývojem softwaru. 2016. ISBN 9788025146507.
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