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Lecturer(s)
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Dlabaja Štěpán, Ing. Ph.D.
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Course content
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In each class, students will learn the basics of working in Blender software: Week 1 - Introduction to Blender; user interface, controls, advantages and disadvantages. Weeks 2 - 4 - Fundamentals of organic polygon modeling Week 4 - 6 - Fundamentals of hard surface polygonal modeling Week 7 - Importing from other software; basics of visualization Week 8 - Render engine; pathtracing, rasterization and setup Week 9 - PBR materials, scene lighting, camera work Week 10 - Animation basics Week 11 - Shape keys, constraints and constraints Week 12 - Camera work, graph editor, types of interpolations in animation Week 13 - Creating the final animation, exporting and starting the final project
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Learning activities and teaching methods
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- Participation in classes
- 26 hours per semester
- Home preparation for classes
- 24 hours per semester
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| prerequisite |
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| Knowledge |
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| Prerequisite is a credit from 3DMT2 |
| Prerequisite is a credit from 3DMT2 |
| Skills |
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| Prerequisite are skills acquired in 3DMT2 |
| Prerequisite are skills acquired in 3DMT2 |
| learning outcomes |
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| Knowledge |
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| Define the differences between rasterization and pathtracing engines |
| Define the differences between rasterization and pathtracing engines |
| Describe the concept of PBR material |
| Describe the concept of PBR material |
| Define the differences between NURBS and polygon modelling |
| Define the differences between NURBS and polygon modelling |
| Describe examples of different types of interpolations and their effect on the resulting animation |
| Describe examples of different types of interpolations and their effect on the resulting animation |
| List the basic modifiers used in Blender |
| List the basic modifiers used in Blender |
| Skills |
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| Control and navigate Blender software |
| Control and navigate Blender software |
| Create a simple organic model |
| Create a simple organic model |
| Create a simple hardsurface model |
| Create a simple hardsurface model |
| Set up and create a static product visualization |
| Set up and create a static product visualization |
| Create and export a short product animation |
| Create and export a short product animation |
| teaching methods |
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| Knowledge |
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| Demonstration |
| Demonstration |
| Exercises on PC |
| Exercises on PC |
| Skills |
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| Practice exercises |
| Practice exercises |
| Exercises on PC |
| Exercises on PC |
| assessment methods |
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| Knowledge |
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| Analysis of the student's performance |
| Analysis of the student's performance |
| Systematic observation of the student |
| Systematic observation of the student |
| Grade (Using a grade system) |
| Grade (Using a grade system) |
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Recommended literature
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Ing. Marek Pagáč, Ph.D. Učebnice SolidWorks.. 2017. ISBN 978-80-270-0918-3.
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Lombard M. SolidWorks Surfacing and Complex Shape Modeling. Indianapolis USA, 2008. ISBN 978-0-470-25823-1.
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Lombard M. SolidWorks 2013 Bible. Indianapolis USA, 2013. ISBN 978-1-118-50840-4.
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Lombard M. Surfacing and Complex Shape Modeling. Indianapolis USA, 2008. ISBN 978-0-470-25823-1.
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